With Project Entertainment Game I was added to team Twisted Minds, creating a horror/puzzle game based on the stories of Edgar Allen Poe. We are almost at the end of the second SCRUM sprint (see image in previous post) and things come along nicely. Lots of interesting features have been made with Unity! I won’t talk much about this since we are supposed to be professional about this. Me talking about having made a bjoetiful (:P) chair creates an expectation with the audience, if later is decided that it isnt used ingame, then not only I am sad, but also the audience.
Because of this project and University in general I haven’t been able to make much progress in….well… all projects available.
There is however something in the making, yes another project 😛 , but this WILL be done. I promise! It’s called Breen in Amsterdam. I’m going to toy around with Blender’s Track Match Blend DVD tutorial. Its an introduction to VFX (visual effects)
In the tutorial, that will be part of this project, I’ll talk about de-compiling the model into Blender (instead of XSI), animate it by hand or Kinect, and then apply animations to VFX scenes.
A great example what can be made with blender + VFX is this:
Now about the idea, think this:
Of course filming in the middle of A’Dam is going to be one hell of a job, especially to get people to cooperate.. But I’ll worry about that once I get the Blender DVD in my head 😉
Thats it for now, stay tuned 😉